> Back to "renting" software: There are a couple of game publishers[OT]
> (Valve & Blizzard) which had started out w/titles that were standalone,
> only to later require net access even for "local" use. In the case of
> Valve, customers who'd bought the gaming app and could merrily play w/o
> a connection, one day woke up to find that unless they were logged onto
> the company's server, no joy.
It's easy to say NO to Webware if you don't want to use it. IMO it's
that kind of stealth attack that's the greatest danger to real Freeware.
I have a nasty sinking feeling that we're going to be seeing more and
more apps that are presented as "Freeware" but *require* an online
connection - apps that change without warning or cease to function -
apps that are under the author's control, not ours.
Susan
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